The game is very much inspired by Marble Hornets, the web video series that popularized The Slender Man Mythos, flawlessly recreating its most terrifying moments as you scamper through the forest looking for pages and praying to whatever deity you subscribe to that the game doesn’t generate the beast at an inopportune moment when you can’t readily escape. You're sure it hasn’t kept right up with you and isn't about to snatch you up. Run, run all you can until your lungs give up and you collapse. Switch off your precious guiding light, and book it. In fact, you have to look away, or else he’ll take you. Just standing there in the dark woods illuminated solely by your little flashlight’s glow. When the screen begins to tear up, the image grows snowy, and the sound becomes distorted, "it" is very near. He can strike at any time, your only warning being the sound of static. The pages you have to collect are randomly scattered through the huge area spanning the woods and each time you get another page, Slendy closes in on you a little more. It's pitch dark outside, you’re trapped in a fenced-in portion of the woods, and you’re searching for pages that look like they came right out of Alex Kralie’s notebook. Instead of throwing tons of blood and gore at you, it puts you in the role of a helpless Slender Man Mythos protagonist desperately fleeing from the creature stalking your every footstep. The point of Slender is to scare you, but not through the usual methods. The trailer can be watched here and a download link can be found here. Slender ( Slender: The Eight Pages as of version 9.7) is an independent, Unity-engine-based horror game, developed by Agent Parsec and released in 2012.
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